This idea might of been used already but I couldn't find anything. Basically it would be a small object (probably harmless) that whenever it is contained, it will escape through various methods such as teleportation, opening doors containing it, even shutting off power to the building it is located in, just to escape. I think this would be best suit as a scp-j due it being harmless as long as no one tries to contain it and the inherit amusement of an object that can only be contained by not containing it. It would only be active when someone specifically tries to contain it, either indirectly or directly. If you sat it in a box, it would "escape" by opening the box but not necessarily moving from the box. I was thinking that it's origins could be from an escape magician that brought it from one of the companies that sell anomalous items. I think it would be Keter due to the impossibility of it being contained.
I'd probably give it a Safe or Euclid classification. Since it seems to mostly be understood or misunderstood, and doesn't appear to be a threat to human life. Which Keter entities usually are. I wouldn't worry too much about how it's uncontainable, I think maybe you should have it made by the GoI: Gamers Against Weed. As this SCP feels like the kind of prank they would pull to intentionally mess with the Foundation.
Also don't feel like you have to justify why they can't keep it confined for about a 100+ reasons. You can simply go over some attempts at containment, and maybe settle for destroying/neutralising the object or keeping it under surveillance. The Foundation simply aren't capable of containing certain SCP's. SCP-169 due to its size. SCP-2399 cause it's on another planet of our solar system. SCP-3926 can't be stopped currently, and instances of 3926-1 that it spawns. Are all that can be contained. You could make it more serious, similar to how 1609 became a threat after the GoC tried to kill it. Your own SCP could become more hostile after an attempt to neutralise it.
I think GAW would actually be the perfect organization to make this object. Maybe they made it, sent it somehow to the foundation, and thus hilarity ensues when the foundation tries to contain it, probably starting with the foundation putting it in a box in storage and slowly they try more and more methods before trying to destroy it only for it to escape the destruction somehow. Maybe they then try to get rid it without destroying it, only for it to come back and annoy them some more. Also keter does not mean dangerous, just simply extremely hard to contain so technically it could be classified as keter although euclid is similarly hard to contain so perhaps it would be more fitting.
I recommended Euclid in particular, due to its exact nature not being fully understood. Like if it's sentient? Or how it determines it's time to escape, and what manner of escape to employ. And it depends on your definition of Keter. The site has two different listings for Keter objects. One is difficult/hard to contain and another stipulates that it must be hostile to human life as well. ^^; It's starting to make more and more sense, why there's no set canon on this site XD.
Anyway seems like you have a good starting point. Any idea what the SCP will look like?
Maybe an exit sign, just to play on humor a little bit more although there is another exit sign scp. Maybe an esc or escape key to play in the GAW, although that might be a little small. Perhaps a paperweight that looks like an escape key.
Maybe just decommissioned.
I don't think you can make an scp decommissioned anymore, just neutralized.
Yep it's Neutralised now. Though do you want to neutralise this SCP? It seems relatively safe in its current form. The exit sign has some possibilities, like turning doors into actual exits to the facilities, allowing D-Class or SCP's to escape. In which case you can see the Foundation Neutralising it.
Although having it act in some initial anomalous manner to get contained and then constantly escaping seems fun. Maybe you can mess with the SCP format and have a GAW parody of an SCP document included with it. So you read that initially and then you read the corrected official document explaining the SCP properly?
The exit sign scp is already a thing: scp 1021. I don't really want a neutralized scp as it's whole point is to escape from danger and locked rooms so I don't think it can be destroyed. Maybe it would have a radius for its escape abilities.
I wasn't aware of SCP-1021 you did suggest it earlier, which prompted me to add to that idea ^^;. I also agree about keeping it active, I find Neutralised SCP's are at their strongest, when their's a narrative explaining how they came to be neutralised, like SCP-1470. And since this is a more humorous in tone SCP, I'd skip out on a story of its tragic or necessary destruction.
I do think you can add to its anomalous properties and its joke-like nature by having it change the official SCP format and having the proper document attached. Kind of like SCP-2786, you can have the document be re-calibrated to negate the effect on the document. Or it 'applies a filter' to allow you to ignore the SCP's influence on its own documentation?
Personally I think this scp would work best with the basic format for the document and a short story of a researcher trying to contain it, failing over and over, eventually trying to destroy it out of frustration, only for it to escape that. The researcher, after a night of heavy drinking, then decides to send it to the GOCC as a joke, only for him to be reprimanded and demoted to research assistant due to the high value of research of the ability to escape from anything.
The researcher, after a night of heavy drinking, then decides to send it to the GOCC as a joke, only for him to be reprimanded and demoted to research assistant due to the high value of research of the ability to escape from anything.
…are you joking here? If so, good. If not… well, least I can say is that you'll have a very hard time getting anyone to that that premise seriously.
That was a joke idea I thought after reading some of the ways scp-D got decommissioned. Like I said before though, I don't know if this would work as an actual scp or at least in the way I want this to be.
Well you seem to have this SCP mostly nailed down. An anomalous object, created by the GoI: Gamers for Weed. How about having its first capture be a humorous event? Something like a raid on a suspected Gamers for Weed location. Only the Foundation personnel raiding the place were assaulted with paintguns rigged up ahead of time. And a single object left as a 'consolation' prize?
The object obviously won't activate until it's in foundation custody. Wherein it escapes, and maybe causes some other hijinks like vandalising a wall with Gamers For Weed graffiti? This initially leads them to think it's just an SCP that likes to paint, so they lock it in a room and it escapes again and does something else? Each time they think they've figured it out, it changes its behaviour a little?