Alkali, I'll be honest with you… this is not a good draft. You have a lot of simple mistakes (example: it's means "it is" or "it has", not the possessive word) and overly-casual phrasing that makes it difficult for a reader to take this piece seriously, and the concept itself is pretty bland. You also put in a lot of video-game-esque information before it's established what the thing is and does, and most of this seems like an attempt to just write something super cool and dangerous without regard for reader experience, so it runs the risk of coming off as tryhard.
So you know, the "it makes you crazy until dead" approach isn't particularly interesting on its own anymore, given how many times SCPs with that effect have been written. Take a look at the articles tagged with "compulsion". Furthermore, the SCP's effect forcing someone to do something tends to be a bit of a lame narrative, since things are more interesting if there's a struggle involved, and/or if the people instead do terrible things of their own volition. Consider reading through the further discussion on the narrative issues of compulsion and addiction effects.
Adding in a bunch of extra details like the exact ranges and duration of effects doesn't change the fundamental concept of this being a "thing that makes you insane and then go kill-crazy". The fact that it's apparently so powerful that those affected can't be reverted just makes it seem overpowered. The object itself would actually probably be Safe class—nothing seems to happen if no one enters the range of effect.
I recommend getting the base idea polished up in the Ideas and Brainstorming forum before you try fixing the draft. Go to that forum, post a quick summary of the concept you want to write up (don't link the draft unless someone asks), and reviewers there can help you make this into something more worth drafting.